![]() The effect can be removed by drinking milk or honey. The damage stops when the affected entity is at 1 ( ) health, but can resume if healing occurs and the affected entity is at more than 1 ( ) health before the effect expires.Īmplifiers outside the range 0–31 (corresponding to levels 1–32) are treated modulo 32 (as though reduced by 32 until they are within the range, or alternatively as the remainder from division by 32, i.e. ![]() The player's hearts turn yellow-green ( )( on hardcore mode). ↑ Due to damage immunity, the effective rate of damage is 10 ticks ( × 1 per second).↑ a b Due to damage immunity, the effective rate of damage is 12 ticks ( × 0.8 per second).
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